Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: But the carnage when time came to bring out the big guns for the pitched battles that erupted during house wars.Your IP address has been temporarily blocked due to a large number of HTTP requests. Squaring off against human-piloted battleships and cruisers was fun, but Zoners were small fries and we didn't exactly own any capital ships to match, and those ships had jump restrictions on them anyway so they never wandered out to our remote little corners of space. Too bad that server, like most the other Freelancer servers, have bitten the dust by now. whoops, slipping back into character again. I swear, I don't see why both pirates and traders alike were taking their ship losses so goddamn personally when all we Zoners were doing was defending our own territory and sovereignty. I lost many a (custom) ship defending the various Zoner Freeports from attack, unless I was losing them either while escorting, plundering, or running contraband (sometimes all at once). Nowadays Freelancer servers are pretty slim pickings, but back when the game was hot I was playing on a nifty RPG server as a Zoner pilot walking the dangerous line between protecting shipping interests in the Border Worlds (when we weren't fighting one side or the other in a trade war that is) while trying not to piss off the powerful and popular Corsair and Outcast factions, who were our neighbors. I guess you missed out on the multiplayer modded servers for Freelancer. and you couldn't use any of it for anything but hauling cargo or progressing in the one linear plot. The multiple competing factions, the huge systems. I mean, that is good and all, but it looked like there was so much more potential there. Posted by obiwanwasabi at 7:03 PM on March 7, 2005 Something that doesn't need to be installed (ie just unzip and run) would be good, too. I also know about Galactic Trader, and that looks the part too, but I want something local that doesn't require telnetting. I know about Space Trader, and that's pretty much what I'm looking for, but for PC (Win2K, XP) rather than Palm. Like I said, I don't care if I'm smuggling nukes from Betelguese to Alpha Centauri or running rum from Tortuga to Lisbon so long as there's trading, an economy, fighting, upgrading and moral ambiguity. I remember playing a game on an ancient (circa 1986) amber screened personal computer in which you flew between different star systems, traded various legal (food, minerals) and illegal (slaves, narcotics, firearms) goods for credits, fought the occasional battle, upgraded your ship and so on ad nauseum. What's a good text-based trading adventure game? Age of Sail, space, I don't really care. Oooh, this thread saves me an AskMe question:
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